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Tchia ps5 release date9/24/2023 How To Complete All Xbox Game Pass Quests In 2023 Take control of any animal or object you can find, and Jam on your fully playable Ukulele." Climb, glide, swim, and sail your boat around a beautiful archipelago in this physics-driven sandbox. We'll keep an eye on any news about an Xbox version, and here's a bit more about the game itself: Our sister site, Push Square, gave it a "Good" score of 7/10 in their review. The Metacritic average is admittedly a little lower though, currently sitting at 79 for the PS5 version. It seems Tchia will make its way to Xbox eventually, then, and that's good news considering it's been getting some impressive reviews already, with the likes of GamingBible, PC Gamer and God is a Geek all awarding it the equivalent of a 9/10. Very much focusing on PS and EGS at launch but excited to make the game as accessible as possible in the long run so stay tuned.- Tchia (Awaceb) - □ OUT NOW! January 23, 2022 Looking back through the developer's tweets, it's mentioned on multiple occasions that the team wants to "make the game as accessible as possible" in the future, which ultimately means bringing it to more platforms. It was the one instance where I did grow tired of the mechanic after its initial luster wore off.You might have seen some talk about the indie game Tchia this week, which arrives today (March 21st) for PS4, PS5 and PC - and if you'd lost hope for a potential Xbox version, it looks like we actually have some good news to share! As is the case with most activities in the game, fighting like this is optional, but I was compelled to do it to the point of exhaustion. Tchia cannot throw a punch, but she can toss flammable objects at cloth enemies in an explosive display. Leaping into a bird, flying to my destination, returning to human form, and paragliding to safety is an action I repeated often and never grew tired of.Ĭombat does not exist in the traditional sense. The best and my most frequently used transformation, however, are the birds. Some are pointless but novel, like the lizards, but others are extremely useful, like the assorted deer on the island that allow you to sprint at high speeds. Tchia can slow time and leap into every animal in the game, as well as nearly every inanimate object. Climbing a tree, leaping from the top, and opening your paraglider to land safely on the ground is always fun, and when that isn’t moving you fast enough, Tchia’s ability to Soul-jump into animals and objects makes moving even better. Tchia can climb every surface and uses a paraglider like Link in Breath of the Wild, and it feels great. Most of your time in Tchia is spent turning into different animals to explore the island and find fun in every corner. Overall, the story is a highlight with fun characters, surprising twists, and a satisfying conclusion, but it makes up an ultimately small part of the game. Surprising violence occurs, and inappropriate jokes are told, all in contrast to the childlike visuals, and it quickly made me a fan. The big bad, Meavora, is introduced in such a dark and comically evil way that I both gasped and laughed out loud. The aesthetic also betrays what is, at times, a surprisingly dark tone. The character design is reminiscent of an animated children’s TV show, but the movement, especially small detailed animations like close-ups of hands, are fantastic. The story follows the titular Tchia and the adventure to save her kidnapped father. You explore a magical, fictionalized archipelago heavily inspired by New Caledonia and its traditions. Tchia begins with a note from the developer outlining exactly what it is trying to do, and it does a great job setting up the world and tone of the experience. If, however, you do want to engage in what Tchia has to offer, there is a unique package wrapped up with some well-executed gameplay mechanics that are fun to do throughout the entirety of the relatively short but fulfilling experience. Want to skip this entire gameplay section? There’s an option in the menu to do just that. Don’t feel like taking your boat? Soul-jump into a bird and just fly to your destination. Don’t want to do the rock stacking minigame? Move along. Don’t want to play the rhythm game that accompanies cutscenes? Just press the left control stick to make it auto-play. In some ways, Tchia eschews the idea of making you do anything by offering an open, exploration-based game filled with activities where, in nearly every case, completing them is optional. Video games, unfairly simplified, all present a series of virtual tasks that must be performed for progress, and the player must decide if they enjoy doing those tasks.
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